EDIT: This is NOT a guide as Pestnebel thought it was!
So, been reading a lot of Kassadin guides, and I decided that the one which fit my play style better was a slightly more defensive one, now I'm wondering, am I really playing him right? Doubt it, would like some help. Getting items in the following order. 1: Meki Pendant -> Tear of the Goddess 2: Boots 3: Catalyst of the Protector -> Rod of Ages 4: Upgrade Boots to Mercery's Threads 5: Sheen -> Lich Bane 6: Upgrade Tear of the Goddess to Archangel's Staff I tend to lane without doing much ganking unless there's a obvious chance until after 9ish when I've got some items, Rifting to the caster creeps, and aoeing them for fast and easy gold. In team fights I seem to do something wrong, I rift in, and by the time the cd is up, I'm either dead or very low hp. Now I know I'm supposed to wait for my team's CC etc, but I only play solo queue, so your team mates are rarely reliable to do that. I keep reading that people just jump in the back and kill the squishy caster/ranged carries in a matter of seconds and jump out again. How? How is that possibly done? I rarely see them so far away from their team that I can do that without their team turning around and CCing me, or just squishing my hp. That is the reason why I tend to go slightly more defensive items to start with, merc threads and Catalyst to give me a little bit of an edge on hp/cc survival. During lane phase I tend to play defensively if there is a better harrass setup on the other side, just last hitting with Q. I've recently heard that a good tactic once you're level 6 is to use the brushes a lot, Rift, aoe, silence, run into the brush, and repeat every time E is availible. Is this a good tactic or not? I haven't tried the above tactic, only read it last night. I'm rather bad during lane phase on the early levels. I'd really like to hear from a good experienced Kassadin player what I'm doing wrong, what I should be doing, and in what order to buy what items. Keep in mind the following. I am not a high Elo player, I concider myself mediocre. I do not have a arranged team to play with. Also, the summoner abilities I use varies, I've had Teleport and exhaust for more map control, to push a lane and join a gank easily. The other combo I tend to use is exhaust and clarity, clarity as a escape mechanism more then anything, so I definitely have enough mana if I need to Rift away or kill someone that's escaped with very little hp and I don't have any mana left. Runes I use Magic Pen Marks, flat hp quints, and mp5/lvl on yellow/blue. I'm level 25. So not access to all slots yet. I might not be a good Kassadin player, but it's the class I find the most fun out of them all, and I try to get better, would appriciate some help in getting a bit further.
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Feb 15, 2020 A Beginners Guide to all SWTOR classes and disciplines available in the game. This article will help you make your choice - what role do you want to play. The Jedi Knight is also the ‘canon’ class shown in the later storyline’s trailers, when all the classes stories merge into one. I highly recommend playing each class at least once if you have time. They are all part of a greater over-arching storyline that makes up the lore of SWTOR. So this is a hard question and has to do with opinions but who do you think does the most damage. State the class and advanced class and why u think the class does the most damage.
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